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GLU.H
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1997-02-13
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/*++ BUILD Version: 0004 // Increment this if a change has global effects
Module Name:
glu.h
Abstract:
Procedure declarations, constant definitions and macros for the OpenGL
Utility Library.
--*/
/*
* C/C++ Run Time Library - Version 8.0
*
* Copyright (c) 1994, 1997 by Borland International
* All Rights Reserved.
*
*/
#ifndef __GLU_H__
#define __GLU_H__
#define __GLU_H
#pragma option -b
/*
** Copyright 1991-1993, Silicon Graphics, Inc.
** All Rights Reserved.
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of Silicon Graphics, Inc.
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
** rights reserved under the Copyright Laws of the United States.
*/
#pragma option -b.
#include <GL/gl.h>
#pragma option -b
#ifdef __cplusplus
extern "C" {
#endif
/*
** Return the error string associated with a particular error code.
** This will return 0 for an invalid error code.
**
** The generic function prototype that can be compiled for ANSI or Unicode
** is defined as follows:
**
** LPCTSTR APIENTRY gluErrorStringWIN (GLenum errCode);
*/
#ifdef UNICODE
#define gluErrorStringWIN(errCode) ((LPCSTR) gluErrorUnicodeStringEXT(errCode))
#else
#define gluErrorStringWIN(errCode) ((LPCWSTR) gluErrorString(errCode))
#endif
const GLubyte* APIENTRY gluErrorString (GLenum errCode);
const wchar_t* APIENTRY gluErrorUnicodeStringEXT (GLenum errCode);
void APIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
void APIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
void APIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble width, GLdouble height, GLint viewport[4]);
void APIENTRY gluLookAt (GLdouble eyex, GLdouble eyey, GLdouble eyez, GLdouble centerx, GLdouble centery, GLdouble centerz, GLdouble upx, GLdouble upy, GLdouble upz);
int APIENTRY gluProject (GLdouble objx, GLdouble objy, GLdouble objz, const GLdouble modelMatrix[16], const GLdouble projMatrix[16], const GLint viewport[4], GLdouble *winx, GLdouble *winy, GLdouble *winz);
int APIENTRY gluUnProject (GLdouble winx, GLdouble winy, GLdouble winz, const GLdouble modelMatrix[16], const GLdouble projMatrix[16], const GLint viewport[4], GLdouble *objx, GLdouble *objy, GLdouble *objz);
int APIENTRY gluScaleImage (GLenum format, GLint widthin, GLint heightin, GLenum typein, const void *datain, GLint widthout, GLint heightout, GLenum typeout, void *dataout);
int APIENTRY gluBuild1DMipmaps (GLenum target, GLint components, GLint width, GLenum format, GLenum type, const void *data);
int APIENTRY gluBuild2DMipmaps (GLenum target, GLint components, GLint width, GLint height, GLenum format, GLenum type, const void *data);
typedef struct GLUquadricObj GLUquadricObj;
GLUquadricObj* APIENTRY gluNewQuadric (void);
void APIENTRY gluDeleteQuadric (GLUquadricObj *state);
void APIENTRY gluQuadricNormals (GLUquadricObj *quadObject, GLenum normals);
void APIENTRY gluQuadricTexture (GLUquadricObj *quadObject, GLboolean textureCoords);
void APIENTRY gluQuadricOrientation (GLUquadricObj *quadObject, GLenum orientation);
void APIENTRY gluQuadricDrawStyle (GLUquadricObj *quadObject, GLenum drawStyle);
void APIENTRY gluCylinder (GLUquadricObj *qobj, GLdouble baseRadius, GLdouble topRadius, GLdouble height, GLint slices, GLint stacks);
void APIENTRY gluDisk (GLUquadricObj *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops);
void APIENTRY gluPartialDisk (GLUquadricObj *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops, GLdouble startAngle, GLdouble sweepAngle);
void APIENTRY gluSphere (GLUquadricObj *qobj, GLdouble radius, GLint slices, GLint stacks);
void APIENTRY gluQuadricCallback (GLUquadricObj *qobj, GLenum which, void (CALLBACK* fn)());
typedef struct GLUtriangulatorObj GLUtriangulatorObj;
GLUtriangulatorObj* APIENTRY gluNewTess (void);
void APIENTRY gluTessCallback (GLUtriangulatorObj *tobj, GLenum which, void (CALLBACK* fn)());
void APIENTRY gluDeleteTess (GLUtriangulatorObj *tobj);
void APIENTRY gluBeginPolygon (GLUtriangulatorObj *tobj);
void APIENTRY gluEndPolygon (GLUtriangulatorObj *tobj);
void APIENTRY gluNextContour (GLUtriangulatorObj *tobj, GLenum type);
void APIENTRY gluTessVertex (GLUtriangulatorObj *tobj, GLdouble v[3], void *data);
#ifdef __cplusplus
class GLUnurbsObj;
#else
typedef struct GLUnurbsObj GLUnurbsObj;
#endif
GLUnurbsObj* APIENTRY gluNewNurbsRenderer (void);
void APIENTRY gluDeleteNurbsRenderer (GLUnurbsObj *nobj);
void APIENTRY gluBeginSurface (GLUnurbsObj *nobj);
void APIENTRY gluBeginCurve (GLUnurbsObj *nobj);
void APIENTRY gluEndCurve (GLUnurbsObj *nobj);
void APIENTRY gluEndSurface (GLUnurbsObj *nobj);
void APIENTRY gluBeginTrim (GLUnurbsObj *nobj);
void APIENTRY gluEndTrim (GLUnurbsObj *nobj);
void APIENTRY gluPwlCurve (GLUnurbsObj *nobj, GLint count, GLfloat *array, GLint stride, GLenum type);
void APIENTRY gluNurbsCurve (GLUnurbsObj *nobj, GLint nknots, GLfloat *knot, GLint stride, GLfloat *ctlarray, GLint order, GLenum type);
void APIENTRY gluNurbsSurface (GLUnurbsObj *nobj, GLint sknot_count, GLfloat *sknot, GLint tknot_count, GLfloat *tknot, GLint s_stride, GLint t_stride, GLfloat *ctlarray, GLint sorder, GLint torder, GLenum type);
void APIENTRY gluLoadSamplingMatrices (GLUnurbsObj *nobj, const GLfloat modelMatrix[16], const GLfloat projMatrix[16], const GLint viewport[4]);
void APIENTRY gluNurbsProperty (GLUnurbsObj *nobj, GLenum property, GLfloat value);
void APIENTRY gluGetNurbsProperty (GLUnurbsObj *nobj, GLenum property, GLfloat *value);
void APIENTRY gluNurbsCallback (GLUnurbsObj *nobj, GLenum which, void (CALLBACK* fn)());
/**** Callback function prototypes ****/
/* gluQuadricCallback */
typedef void (CALLBACK* GLUquadricErrorProc) (GLenum);
/* gluTessCallback */
typedef void (CALLBACK* GLUtessBeginProc) (GLenum);
typedef void (CALLBACK* GLUtessEdgeFlagProc) (GLboolean);
typedef void (CALLBACK* GLUtessVertexProc) (void *);
typedef void (CALLBACK* GLUtessEndProc) (void);
typedef void (CALLBACK* GLUtessErrorProc) (GLenum);
/* gluNurbsCallback */
typedef void (CALLBACK* GLUnurbsErrorProc) (GLenum);
/**** Generic constants ****/
/* Errors: (return value 0 = no error) */
#define GLU_INVALID_ENUM 100900
#define GLU_INVALID_VALUE 100901
#define GLU_OUT_OF_MEMORY 100902
/* For laughs: */
#define GLU_TRUE GL_TRUE
#define GLU_FALSE GL_FALSE
/**** Quadric constants ****/
/* Types of normals: */
#define GLU_SMOOTH 100000
#define GLU_FLAT 100001
#define GLU_NONE 100002
/* DrawStyle types: */
#define GLU_POINT 100010
#define GLU_LINE 100011
#define GLU_FILL 100012
#define GLU_SILHOUETTE 100013
/* Orientation types: */
#define GLU_OUTSIDE 100020
#define GLU_INSIDE 100021
/* Callback types: */
/* GLU_ERROR 100103 */
/**** Tesselation constants ****/
/* Callback types: */
#define GLU_BEGIN 100100 /* void (*)(GLenum) */
#define GLU_VERTEX 100101 /* void (*)(void *) */
#define GLU_END 100102 /* void (*)(void) */
#define GLU_ERROR 100103 /* void (*)(GLint) */
#define GLU_EDGE_FLAG 100104 /* void (*)(GLboolean) */
/* Contours types: */
#define GLU_CW